Songjiang Yu
Level Designer /System Designer
Phone : +86 18840001060
Email : yusongjiang12138@163.com
SKILLS
Level Blockouts Unreal Engine Unity Engine Jira
Communication Puzzle Implementation Machinations Blueprint
C# Numerical Balance LUA Marvel
Narrative Writing Design Documentation ProcessOn Xmind
PROJECT EXPERIENCE
Delivery Battle Third prize of Lilith Campus Studio League (hatched) 2021.03-2021.06
Project content: Casual competitive MOBA game based on Da Vinci engine, experienced a complete iterative incubation process, mainly responsible for map level design and iteration in this project,generation requirements document and gantt chart production, project management, core gameplay program implementation, mobile port, frame synchronization to state synchronization logic changes.
FINDME 48h Global Game Jam 2021 2021.01-2021.01
Project content: Ray volume light puzzle game based on UE4 engine, mainly responsible for 2D structure level design in 3D scene, enemy AI based on ray detection behavior logic design, game background world view and chapter design, collection elements and egg design, 2D rendering and 3D level scene construction.
MIXT InGAME International AHRC(DES504 Project) 2021.05-2021.09
Project content: Asynchronous social card game based on UE4 engine, experienced the whole Agile project development process, completed the project IP authorization, and was mainly responsible for the project, asynchronous social game system design, phased differentiated card design, numerical balance design, game scenario design, UI and UX logic implementation in the engine.
Call of Eleheim TapTap Indie Camp 2020 2020.12-2020.12
Project content: 2D platform jumping game based on Unity engine, mainly responsible for the design structure of game levels, reaction design of characters and scene elements, and novice level, the guiding design of the card, the program implementation of the core gameplay, and the construction of multi-layer 2D level scenes.
Double Double Pop 2020 Lilith Da Vinci Project Competition 2020.06-2020.08
Machines Stop DES505 Project 2021.01-2021.05
Escape Serious Game Week Project 2020.10-2020.10
The Pendemic Day 2020Gaming Spirit Bomb 2020.02-2020.02
EDUCATION
2015.09-2019.06 (Undergraduate) Jiangnan University Internet of Things
Major courses: Artificial Intelligence, Wireless Sensor Network, Network Security, Data Structure, Discrete Mathematics, Algorithm Design , etc.
2021.01-2022.01(Master) Abertay University Mprof (Game Development)
Major courses: Critical Game Development, Indie Game Development, Game Design as Culture and Business , etc.
Member of lilith Campus Studio in Abertay